Embark Studios · Media and creative

Lead Economy and Engagement Designer - ARC Raiders

  • Stockholm
  • Competitive

Still open on Embark Studios's site · checked just now

Level
Lead or manager
Experience
5+ years
Posted

Lead Economy and Engagement Designer - ARC Raiders

Embark Studios

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What you'll do

As written by Embark Studios · Read the original

Example of responsibilities

  • Design, implementation and evaluation of our monetization strategy including quantitative and qualitative analysis, as well as any available automation and simulation strategies.

  • Understanding player motivations and how they relate to our game loops, especially in terms of delivering a fun gameplay experience with engagement systems.

  • Responsible for in-game virtual store including recommendations and contributions towards catalog and pricing strategy for micro-transactions.

  • Joint optimization with marketing, acquisition and crm teams for the entire user journey.

  • Be a key stakeholder in game frontend presentation and flow for engagement and game economy features.

  • Design and collaborate on metagame, progression and economy systems for long term player retention and engagement.

  • Analyze the impact of changes in the game, identify opportunities that will have a positive impact on monetization and engagement in development and post launch.

  • Help define key performance indicators (KPIs) related to monetization, analyze KPI reports and share information with the team and stakeholders to identify and predict trends.

  • Monitor trends on monetization in order to identify best practices, achieve optimal results and innovation.

Requirements

We would love if you have

  • A creative and curious mind.

  • 5+ years or more experience in equivalent roles.

  • An understanding of acquisition, retention and monetization concepts.

  • Understanding of AAA gameplay and game design, including player psychology, UX design, gameplay design.

  • Proficiency with the Unreal Engine and experience with Blueprints and scripting.

  • Ability to design and continuously improve the optimization process of any given game.

  • Experience with experimental design and/or AB Testing for data driven designs.

  • Experience of coaching more junior members of the team.

  • Strong communication skills and the ability to align cross-functional stakeholders

  • Professional English communication skills.

This is an on-site role, and we are only considering candidates already residing in Sweden.

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

Skills

Working languages

English

Company

Last checked . The details above were extracted automatically; the employer's original posting is the authority.

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