Humanoid · Robotics
Senior Low-level Control Engineer - End-Effectors
- London (On‑site)
- Full-time
Still open on Humanoid's site · checked just now
- Level
- Senior
- Posted
Senior Low-level Control Engineer - End-Effectors
Humanoid
What you'll do
As written by Humanoid · Read the original
About the Role
We are looking for a Senior Low-level Control Engineer to join our Control Team in London, focusing on control development and integration for our end-effectors.
You will design, implement and validate actuator- and joint-level controllers and grasp-level behaviours across a family of end-effector variants - parallel and multi-finger grippers, vacuum and suction tooling, and purpose-built tooling for specific customer tasks. Each variant brings different actuation, different sensing and, critically, different transmission mechanisms: geared direct drives, cable- and tendon-driven routings, differential and coupled linkages, and underactuated designs where few actuators must produce adaptive, compliant grasping across many degrees of freedom.
The ideal candidate has a solid background in control theory, strong software engineering skills in C++, and comfort working from real-time embedded control up through kinematics/dynamics and hardware debugging. You will work closely with mechanical and hardware engineers - early enough in the design cycle that your input shapes actuation and transmission choices rather than merely inheriting them.
Cross-Disciplinary Collaboration
Close the loop with mechanical/electronics engineers across sites on actuation, transmission and sensing requirements.
Work with data collection, applications and deployment teams so end-effectors work reliably in real use.
Requirements
What We're Looking For
Shipped real-time-safe, object-oriented C++ control software running on real hardware.
Tuned and validated controllers on physical actuators, including sensor calibration and bring-up.
Modelled, identified and controlled through real mechanical transmissions - gearing, cables/tendons, differentials, coupled linkages or underactuated mechanisms - and dealt with the compliance, friction and backlash they introduce.
Worked on end-effectors or comparable multi-DoF mechanisms, including grasp control and supporting sensing.
Debugged at the fieldbus and OS layer: e.g. EtherCAT or CAN, on an RTOS or real-time Linux.
Strong control theory foundation (linear/nonlinear control, stability, observers, state estimation, feedback/feedforward, filtering, frequency-domain analysis) applied to multi-DoF mechanisms via Jacobians, numerical IK/FK, and URDF/Xacro.
Nice to have:
BLDC motor control (commutation, current control, torque optimization).
ros2_control internals (hardware interfaces, controllers, controller_manager, plugins, lifecycle nodes).
Tendon- or cable-driven mechanisms specifically, including pretension management, routing friction and wear behaviour.
Tactile sensing integration; vacuum and suction tooling, including multi-cup arrays and grip-loss handling.
System identification toolchains and simulation environments (MATLAB/Simulink, MuJoCo, Isaac Sim).
Skills
Stack
- C++
- ROS
Working languages
English
Salary & benefits
What We Offer
Competitive equity: stock options with meaningful upside as we scale.
30+ paid days off, including 23 days of annual leave, all UK bank holidays, and additional company closure days (including Christmas–New Year shutdown).
Private healthcare, including virtual and in-person care.
Pension scheme with 8% total contribution (5% employee, 3% employer) on full earnings.
Free daily breakfast, catered lunch, and snacks in-office.
Work at the frontier - collaborate daily with world-class engineers, researchers, and product experts building the next generation of AI and humanoid robotics.
Real ownership - direct access to founding leadership, meaningful input on product direction, and the ability to drive key initiatives from day one.
Company
Last checked . The details above were extracted automatically; the employer's original posting is the authority.